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	<title>Comments on: Myst is not a good video game.</title>
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		<title>By: Max</title>
		<link>http://www.leisurelyhistorian.net/myst-is-not-a-good-video-game/comment-page-1#comment-1410</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 16 Jan 2012 00:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://leisurelyhistorian.net/?p=63#comment-1410</guid>
		<description>But the 1st myst&#039;s game soundtrack sucked</description>
		<content:encoded><![CDATA[<p>But the 1st myst&#8217;s game soundtrack sucked</p>
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		<title>By: Max</title>
		<link>http://www.leisurelyhistorian.net/myst-is-not-a-good-video-game/comment-page-1#comment-1409</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 16 Jan 2012 00:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://leisurelyhistorian.net/?p=63#comment-1409</guid>
		<description>There only 3 things that are good about it
1. good graphics 2. A cool soundtrack 3. the end of the game  (because you don&#039;t have to play it anymore and yes i get pissed with myself when i leave stuff undone)</description>
		<content:encoded><![CDATA[<p>There only 3 things that are good about it<br />
1. good graphics 2. A cool soundtrack 3. the end of the game  (because you don&#8217;t have to play it anymore and yes i get pissed with myself when i leave stuff undone)</p>
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		<title>By: Max</title>
		<link>http://www.leisurelyhistorian.net/myst-is-not-a-good-video-game/comment-page-1#comment-1408</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 16 Jan 2012 00:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://leisurelyhistorian.net/?p=63#comment-1408</guid>
		<description>I don&#039;t mind non-violence games and point and click (you don&#039;t need it to have action) but myst sucked.
I agree with most of what you said and i well add some of my comments about the game
the game story does not draw you in it more draw you out (the few moments you get it lol) 2. I would not say the puzzles are that hard but you do run around wondering what i am doing 3. you beat the game and you don&#039;t understand why or how cause you did not know what the fuck your doing 4. You sometimes find yourself playing backwards 5. they add puzzles that are hard and when you find out how to do them it does not do anything to help you 6. you end the game in the same place you started 7. when you beat the game your thinking what the fuck i could have beat this game 10 hours ago and why the hell did i even play this piece of crap 8. you replaying finding out the game is so easy it makes you feel dumb because you thought it was hard the 1st time 9. Your can guess how the game ends and you find out your right 10. You get things you well never use and if you use them you loss the game and they don&#039;t tell you that 11. the gameplay and story is so dumb it makes you want to kill yourself.  12. You think the game might be good because of looking at the graphics and trailers it kinda makes you want to play. Then when you play it makes you want to take a hammer and smash the game because you think nobody would buy it if you solled it 
That is myst all of them</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind non-violence games and point and click (you don&#8217;t need it to have action) but myst sucked.<br />
I agree with most of what you said and i well add some of my comments about the game<br />
the game story does not draw you in it more draw you out (the few moments you get it lol) 2. I would not say the puzzles are that hard but you do run around wondering what i am doing 3. you beat the game and you don&#8217;t understand why or how cause you did not know what the fuck your doing 4. You sometimes find yourself playing backwards 5. they add puzzles that are hard and when you find out how to do them it does not do anything to help you 6. you end the game in the same place you started 7. when you beat the game your thinking what the fuck i could have beat this game 10 hours ago and why the hell did i even play this piece of crap 8. you replaying finding out the game is so easy it makes you feel dumb because you thought it was hard the 1st time 9. Your can guess how the game ends and you find out your right 10. You get things you well never use and if you use them you loss the game and they don&#8217;t tell you that 11. the gameplay and story is so dumb it makes you want to kill yourself.  12. You think the game might be good because of looking at the graphics and trailers it kinda makes you want to play. Then when you play it makes you want to take a hammer and smash the game because you think nobody would buy it if you solled it<br />
That is myst all of them</p>
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		<title>By: Ken</title>
		<link>http://www.leisurelyhistorian.net/myst-is-not-a-good-video-game/comment-page-1#comment-57</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Tue, 24 Apr 2007 22:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://leisurelyhistorian.net/?p=63#comment-57</guid>
		<description>Tad, you win Best Post Title this week, narrowly scraping by Steve.

I agree about everything you said about MYST. It&#039;s not fun, too hard, and you feel like most of the time nothing is happening. I think you are dead on when you wrote, &quot;Verbal information is seldom given &quot;just in time,&quot; but rather well in advance and often in a different location.&quot; This was what I found most frustrating. When I needed to, umm, consult a walkthrough (which I thoroughly put in the category of study guide!) and they explained how the puzzle was easily solved by remembering some inane bit of information from however many levels back, I never once though &quot;I should have figured it out.&quot; Instead, I would grow angry, curse the game, and think &quot;How on earth could I have ever figured that out?&quot; I knew MYST was not a good game, but I am glad you broke it down as such by Gee&#039;s criteria and came to the same conclusion as my gut.</description>
		<content:encoded><![CDATA[<p>Tad, you win Best Post Title this week, narrowly scraping by Steve.</p>
<p>I agree about everything you said about MYST. It&#8217;s not fun, too hard, and you feel like most of the time nothing is happening. I think you are dead on when you wrote, &#8220;Verbal information is seldom given &#8220;just in time,&#8221; but rather well in advance and often in a different location.&#8221; This was what I found most frustrating. When I needed to, umm, consult a walkthrough (which I thoroughly put in the category of study guide!) and they explained how the puzzle was easily solved by remembering some inane bit of information from however many levels back, I never once though &#8220;I should have figured it out.&#8221; Instead, I would grow angry, curse the game, and think &#8220;How on earth could I have ever figured that out?&#8221; I knew MYST was not a good game, but I am glad you broke it down as such by Gee&#8217;s criteria and came to the same conclusion as my gut.</p>
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		<title>By: Maureen Guignon</title>
		<link>http://www.leisurelyhistorian.net/myst-is-not-a-good-video-game/comment-page-1#comment-56</link>
		<dc:creator>Maureen Guignon</dc:creator>
		<pubDate>Tue, 24 Apr 2007 18:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://leisurelyhistorian.net/?p=63#comment-56</guid>
		<description>Hey Tad,

Great detective work about Niall Ferguson and his new job. I needed a laugh after my usual &#039;lost in myst&#039; moments that end up taking more time than I have left. I keep forgetting about the walk throughs as I am too frustrated to remember I can fix things. And, I will argue that walk throughs are legal....or at least for me.</description>
		<content:encoded><![CDATA[<p>Hey Tad,</p>
<p>Great detective work about Niall Ferguson and his new job. I needed a laugh after my usual &#8216;lost in myst&#8217; moments that end up taking more time than I have left. I keep forgetting about the walk throughs as I am too frustrated to remember I can fix things. And, I will argue that walk throughs are legal&#8230;.or at least for me.</p>
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