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	<title>Comments on: Interactivity and Digital Storytelling&#8230;</title>
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	<description>Comics, Cartoons, Computers, and Cultural History...</description>
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		<title>By: Carolyn Miller</title>
		<link>http://www.leisurelyhistorian.net/interactivity-and-digital-storytelling/comment-page-1#comment-144</link>
		<dc:creator>Carolyn Miller</dc:creator>
		<pubDate>Sat, 30 Jan 2010 01:06:41 +0000</pubDate>
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		<description>Tad, I enjoyed your article about the lack in interactivity in many works of Digital Storytelling, and liked the examples you did come up with that seem to work on the &quot;Choose Your Own Adventure&quot; model. These two are new to me. However, it might interest you to know that I&#039;ve written an entire book on the use of interactivity in Digital Storytelling. It&#039;s called &quot;Digital Storytelling: A Creator&#039;s Guide to Interactive Entertainment.&quot; It&#039;s now in its second edition (Focal Press, 2008). I hope you&#039;ll have a chance to check it out, since not only does it stress the value of interactivity, but it is also packed with examples of works that integrate interactivity into narrative.</description>
		<content:encoded><![CDATA[<p>Tad, I enjoyed your article about the lack in interactivity in many works of Digital Storytelling, and liked the examples you did come up with that seem to work on the &#8220;Choose Your Own Adventure&#8221; model. These two are new to me. However, it might interest you to know that I&#8217;ve written an entire book on the use of interactivity in Digital Storytelling. It&#8217;s called &#8220;Digital Storytelling: A Creator&#8217;s Guide to Interactive Entertainment.&#8221; It&#8217;s now in its second edition (Focal Press, 2008). I hope you&#8217;ll have a chance to check it out, since not only does it stress the value of interactivity, but it is also packed with examples of works that integrate interactivity into narrative.</p>
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